Monday, April 27, 2015

Sexto Updates into May

The old thread was very long, and took a long time to click the "load more" button to load all the comments. This is continuing the updates. Perhaps a revision, much new information and fixes, how soon, i do not know.

Thursday, April 16, 2015

Expansion and Clarification of the niggle.

Expansion and Clarification of the niggle.

Obviously, the niggle, being 1/∞, is not a practical way to denote this, as an infinite niggles has been stated to equal one. This is partially true.

A little niggle is less than one.

An infinite little niggles equals one.

An Alpha niggle is greater than the maximum finite number attainable by any means. This is a % of infinity.

An (X Dimensional) Beta Niggle, is composed of (Dx,) repeating determined by the number of dimensions, where X is a set of numbers and/or equations defining the object. These objects, are inherently finite, as they are composed of finite numbers, however there is obviously a limitless number of these.

A Gamma Niggle is of the same composition as a Beta niggle. However, Only meaningful sets of numbers qualify as Gamma Niggles,

A Delta Niggle is of the same composition as a Beta niggle and a Gamma niggle. However, only physically possible sets of numbers quality as delta niggles.

Also, The Little Theta Niggle, is a little niggle. The Little Theta Niggle is an inherently finite number that is the smallest number possible as determined by an enforced truncation Point. This is also known as inverse N max, where N is a number. This is not technically a little niggle by definition, however it functions much as one.

Saturday, April 4, 2015

Sextodeath Revision 6

It's been a long time coming. I did actually revise the entire thing this time, for consistency, clarity, and common sense, among other things.

I present to you... the Stone Cold Stunner of Turn-Based Strategy Games....

Sextodeath Revision 6

Almost forgot the fucking charts...